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Archive for December, 2006

You heard right You are indeed time Magazine’s Person of the Year. Now that you know you may be wondering how you are Time Magazine’s Person of The Year. This year time decided that no one person had the greatest influence upon society, although they acknowledged all these influential people such as President Bush, Vice President Cheney, former Secretary of Defense Donald Rumsfeld, the president of Iran (Mahmoud Ahmadinejad), ruler of North Korea (Kim Jong-il), and even China with their growing world economy. They decided that we had a larger influence through our blogs, myspace, Facebook, Youtube, Wikipedia, etc. Either that or they decided that they would sell more magazines by going with the us instead of someone like Mahmoud Ahmadinejad, because they know how we like to hear about ourselves. Also we were probably the only people they though they could put a positive spin on since Time seems to agree with many of the antiwar critics, stories of the President would have had a negative spin, and we all know that these other rules are negative influences and although China is bringing us cheap goods we also know that China’s growth could really threaten our access to resources. So time decided to go with the only postive story they could think of you!

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Modern video games have come under tremendous critisism over the past few years for promoting violence, immoral conduct, and degenerate children. Games like Grand Theft Auto and Halo on the PS2 and X-Box feature fictonal characters murdering and dismembering their enemies with an evil passion. However all of this violence and dangerous behavior stays on the screen, and any crossover to the real world has yet to be proven. However, when one talks about the new Nintendo Wii, real world effects can be seen and measured.

In the video games that set the precident for artificail violence preceding the Wii, homicidal acts were carried out by the simple task of pressing a button. The Wii on the other hand tried to appeal to today’s Red Bull drunk adolescents by allowing gamers to control their caracters by moving the controller through free space. Now instead of pushing the “B” button to cut off the head of an alien leader, players make a thrashing motion towards the enemy’s throat. I don’t know about June Cleaver, but I consider this a lot more threatening than using the old “R” button to pop a cap in a drug dealer’s proverbial buttocks. Now we are actually giving our children the muscle memory and physical, not just mental and emotional, mindset to create violence.

In fact, the results of this violent physical state have already come out only a couple of weeks after the Nindendo Wii’s release to the public. Gamers are now going into a hypnotised state in which they are only aware of the screen and the controller in their hands, disregarding their confined enviornment in a living room or basements. Gamers have gone into a state in which they give all physical effort to achieve their goal. And now it has come out that the strap that is intended to attach the controller to the gamer’s wrist is defective. This design flaw combined with the hyper energized teens combine to create chaos. Teens go to punch a nazi, the strap breaks, and bam, right through the screen. In addition to the screens, this semi-lethal device has caused lacerations and contusions on counless foreheads, cheeks, shoulders, knees, and arms, as well as thousands of dollars worth of damaged property in urban, suburban, and rural homes. Moms are running in terror. No one knows when little joey will strike again.

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